Being developed by Running With Scissors means they pass the sniff test automatically. I never played 3 but I did know it stunk up the whole community's nostrils. Fortunately, with literal feces on every bathroom floor, the real sequel to POSTAL 2 is back.

I appreciate bringing back Rick Hunter, as well as letting you choose Jon St. John (the "intended" new VA for The Dude) or Corey Cruise (the POSTAL 3 Dude). Also they reintroduced the nice little stuff like the famous "petition", catnip being a strategic buff, health "pipes" which oh-so-cleverly skirted ESRB rules of old, and the fact you can literally walk into people's houses in the style of traditional RPGs.

POSTAL 4 is not so much an sequel on POSTAL 2 as it is a take on POSTAL 2 for the modern age. It was going to be a remake until they got enough creative ideas to just start new. That does not mean any kind of BS pandering or any of the offensiveness being toned down, but just the opposite. It does mean tons of COVID references, political hot takes and pop culture references, and accommodations for the 18 years that's passed, such as the Dude now having a smartphone. You can even see a screen protector on that sucker!

Some of the frustrations from POSTAL 2 return, too. These difficulties include: massive amounts of backtracking that stretch from sides of the area to sides of the map, loading zones like the old game (clearly marked), and a few opportunities to really screw yourself and softlock any further progression. There is an area northwest of the Chinese gazebo that if you fall into the canyon you'll be unable to get back up to Edensin.

The rampages are not bad, just poorly designed. Most of them are just "kill these [x] people in [y] seconds". It is a mistake that you can start them without having the necessary weapons equipped.

The game is technically "1.0", but even the developers know it is not fully cooked, it's just a way to say the game is no longer "Early Access". Hourly crashes (with default UE4 crash reporting, wow!) put a damper on the experience. The game is fairly unoptimized on higher settings, leading you to either reduce your resolution or some of the effects to get it to a more desirable 60fps or greater.

Despite these sizeable concerns, which would turn someone who did not like or play 2 into a "not recommend" review, there is still plenty of game to be found here and heart put into the project. And I am looking forward to seeing this game through to the end.

tl;dr: Currently 6/10. Worth $19.99, and buy it cheaper if possible.

Reviewed on Aug 08, 2022


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