I can't bring myself to like it. It tries to be a more open collect-a-thon but its objectives are wildly varying in quality. The broodals were horrible excuses for bosses. There were many pipes/rockets that brought the player to plain looking platforming challenges, similar to Sunshine's fludd-less challenges. I thought we were past this. The Galaxy games (and 3D world!) gave us precise and focused platforming challenges. Odyssey just vibrates your controller at a ground pound spot for free moons. It's brainless. The best parts of the game were the most linear - I actually loved the Bowser Kingdom - it had excellent presentation. And for the love of god, please let us map buttons! Forcing motion controls yet again, and the diving controls are SO finnicky. Overrated tbh.