This was a bit of a disappointment for me

On the positive side, this game is absolutely gorgeous visually. The environments and colors are so vibrant and stylistic that they made me interested in playing this in the first place.

They nail the atmosphere and sound design, even during the earlier chapters of the game where things are more light there’s a small sense of uncomfortableness that hangs over everything.

The basic story premise here and plot advancements you find searching around the camps & island are all pretty standard for this genre, and I felt like the game never leaned into the lovecraftian or horror elements enough to really grip me even when things become weirder towards the end

The absolute #1 problem in this game that drags it down is just how mind numbingly slow everything is, specifically the walking speed. Why in a puzzle solving walking simulator, where the story involves the MC feeling healthier in this environment, would you make even her “run” speed about 1/2 of any other similar games default walk speed. I assume the idea was that it would make people pay more attention to the environments and areas, but it had the complete opposite effect on me. The total sluggish feeling of just getting from one end of a room to the other, just had me trying to rush towards the end to escape it. Brutal decision

As far as the actual puzzles, I thought they were mostly alright but found very few of them actually satisfying to try and solve

overall an okay walking sim style game and not a bad way to kill like four hours, but also not something I’d say anyone should go out of their way for either

Reviewed on Feb 10, 2024


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