I'm glad I replayed this game before moving onto the other Supergiant games that I haven't yet played. I feel like I didn't really give Bastion a fair go way back in 2013 when I played it for the first and only time - my gametime was about half of what my playthrough was this time around, and I feel like I pretty much rushed through it and came away at the end with the impression that it was a banger soundtrack on a pretty boring game. I'm very glad I gave it another shot, because Supergiant managed to cram a surprisingly high quality little story into this game about a little guy hitting things with a hammer. I really love the art style (though it does sometimes become hard to tell when objects are collidable or not, leading to falling off the map a lot, for me anyway), and the presentation in general is excellent. Darren Korb's music is of course fantastic and is as big a highlight as I remember it being 11 years ago. Really keen to see how Supergiant evolved from Bastion with Transistor next. And for what it's worth, rescue and evac is the only true ending.

Reviewed on Apr 12, 2024


Comments