Your goal in this game is to collect 36 fragments scattered throughout the level by avoiding traps that consist of spikes, lasers and saw blades. Each time you die you start from scratch and the level randomly generates. There are 4 fragments per "Floor", which takes your through 9 floors to complete all. Each section of each floor has a trap, there are about 8-10 variations that I can remember. Once you master them, you know what to expect no matter how the level auto generates itself.

It's a fun little experience that appears challenging at first but as you learn the timing of your jumps, you will find that you can beat it without much difficulty.

Trophies
Difficulty: 2/10
Time: 30-60 minutes
Trophy Guide: Not Needed

There are only 3 trophies you are going to need to focus on. Dying with 35 fragments gathered, dying with 36 fragments gathered and completing the game in less than 6 minutes.

The rest of the trophies have to do with gaining X amount of fragments and dying by each of the individual traps (laser, saw blade, spike, etc.) This will all come naturally as you attempt the 3 trophies mentioned above. You will die, probably a lot as you get used to each trap and the layout.

My strategy was to keep on dying until the level auto generated into one I felt was conducive to me beating it in 6 minutes or less. Typically this means that I am already on the bottom or top floor, but more importantly that I was on the far right or left of the level. This just made traversing the level easier and remembering were I was.

Reviewed on Jun 01, 2022


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