Cleverly putting you in all types of action cliche settings and reminding you how puny you are amongst it all. Few games that emphasise shooting hordes of constantly evolving parasitic creatures successfully enforce vulnerability like Resi 4 does.

It makes it easy to forget how cheesy of a game this ultimately is I think, the villains & consistently awkward dialogue exchanges, even down to the level design. The conveniences can almost seem comical, it reminded me often of how I've felt watching Fast & Furious films. Everything falls into place for the lead characters to the point where it prevents you from stopping to say, 'but they're still just people right?'.

This game is putting you in similar (albeit more zombie-like) places but making sure you're aware that if you do manage to survive any of it that you're almost a bit too lucky. I felt overwhelmed escorting Ashley through one madhouse after another, the weapon switching as I stumble trying to work out what to do against sudden surprise regenerators. As dated as the controls may seem at first they're almost a work of art in themselves, each threatening encounter almost managing to act as it's own meta-puzzle.

As you play you learn which weapons work against what, how to navigate the levels carefully and it's always as a result of experience. You have to adapt to the impossible at all times, a perfectly paced thrill. Still don't think I'll ever trust that merchant, no matter how solid his range is.

Reviewed on Sep 27, 2020


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