I hate to rate this as low as I do, because while playing I loved it and was ready to give it a tasty 4/5 just for being so fun and having well designed stages.
Sadly though, I can't, as this game severely lacks content, is artificially stretched out and with it's overload of menus becomes frustratingly slow over time.
The gameplay is fantastic, I loved it.
But having to play every single song once in the campaign to unlock it in challenge mode is fine imo, but why can't I choose the difficulty for the campaign mode and have to play all of the songs on the lamest and easiest difficulty first? When I learned that there are various difficulties for the spirit mode, but you have to unlock them by playing all of the songs on the higher difficulties in challenge mode first, I got dizzy. You have to play every song multiple times to even attempt it on a harder difficulty. This progression makes for horrible pacing, because after the first two songs, the easiest mode will become boring to most players, but you are forced to play it through regardless. This worked against my enjoyment.

This game could be amazing, with more songs, a better campaign mode, less time in menus and if the DLC button were not directly on the title screen, almost doubling the amount of content for 1€ per song.

From what I've heard FF Theatrhythm Curtain Call is just that. I have only played the demo of that as of right now though but am already happy about the addition of button-support.

Reviewed on Oct 09, 2022


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