cappuccihoe
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they/them
actively logs games since 2021
☭☭☭☭☭☭☭☭☭☭☭☭☭☭☭
1 ⭐: Insult to all our time
3 ⭐: I recommend you play this, lots to love
5 ⭐: If you like Video Games, you HAVE to try these
You can figure the in-betweens out for yourself. As I review every game I play anyway, focus on the text and not the number is what I'd recommend :)
they/them
actively logs games since 2021
☭☭☭☭☭☭☭☭☭☭☭☭☭☭☭
1 ⭐: Insult to all our time
3 ⭐: I recommend you play this, lots to love
5 ⭐: If you like Video Games, you HAVE to try these
You can figure the in-betweens out for yourself. As I review every game I play anyway, focus on the text and not the number is what I'd recommend :)
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This is great fun even in 1v1's with friends. The deck-building allows for interesting set-ups and strategies on a round to round basis. You could technically take this quite far and safe cards, pre-plan, look for your deck synergy, but... let's be real. The entire party is a little tipsy, you're having a laugh on discord and for the 80% of the matches you just spam E and strut over these maps like you own the place.
The devs seem to be pretty damn based judging by the game's content. HIGHLY recommend this!!!
The devs seem to be pretty damn based judging by the game's content. HIGHLY recommend this!!!
I cannot believe how accurately a remake this is of the first open world portion of Final Fantasy VII. Effortlessly it made me sink hours upon hours in what I would dismiss in other games as nice to have's. I did EVERYTHING and 95% felt like an absolute delight. Remake's side quests were tedious, mostly uninteresting and filler content of which I also did every one, but would advice no-one to do the same. That's not the case for this sequel. I'm genuinely baffled by how the devs adressed almost every single complaint I had about Remake (which I also loved, I may only be 21, but my parents played Final Fantasy VII with me when I was a child so it was quite the formative experience).
Rebirth is not perfect, but almost perfectly what I wanted out of it. It feels like it was cut out of a dream of mine. And for that I will eternally love it. It's smart, it's beautifully detailed and crafted and equally if not more challenging than Remake was with it's ending. It is definitely not what you expect if you know and love VII, but it invites you to get the fuck over it and embrace passionately what these geniuses crafted. How much original music is in this, that are full tracks used for 3 minutes of a side quest is stunning. The love and care that has been put in all the distraction along the journey are mind-bending and so are the stories the devs are telling. For me personally it feels like one of the smartest meta-stories I'll ever have the pleasure of experiencing. And part of the magic is the waiting, the theory-crafting, the debates that break out in the culture surrounding the playerbase, which is directly and indirectly addressed through the games narrative. The fact they were able to one-up the ending of Remake and it getting better and better the more I think about it is magical.
I don't really feel the need to talk about the main story outside of that, because all that's relevant is how much it sparked joy and broke me at the same time. All of the events right before the ending hit me like a truck and are so so SO well done. The creators REALLY understand their characters and portray them all beautifully.
I don't regret a single hour spent in this world, cried more than 3 times and wish I could experience this again for the first time.
Rebirth is not perfect, but almost perfectly what I wanted out of it. It feels like it was cut out of a dream of mine. And for that I will eternally love it. It's smart, it's beautifully detailed and crafted and equally if not more challenging than Remake was with it's ending. It is definitely not what you expect if you know and love VII, but it invites you to get the fuck over it and embrace passionately what these geniuses crafted. How much original music is in this, that are full tracks used for 3 minutes of a side quest is stunning. The love and care that has been put in all the distraction along the journey are mind-bending and so are the stories the devs are telling. For me personally it feels like one of the smartest meta-stories I'll ever have the pleasure of experiencing. And part of the magic is the waiting, the theory-crafting, the debates that break out in the culture surrounding the playerbase, which is directly and indirectly addressed through the games narrative. The fact they were able to one-up the ending of Remake and it getting better and better the more I think about it is magical.
I don't really feel the need to talk about the main story outside of that, because all that's relevant is how much it sparked joy and broke me at the same time. All of the events right before the ending hit me like a truck and are so so SO well done. The creators REALLY understand their characters and portray them all beautifully.
I don't regret a single hour spent in this world, cried more than 3 times and wish I could experience this again for the first time.
Sadly this game has a couple of technical issues and bugs that caused more than a handful deaths throughout my playthrough. It's sad to see the game released in the state it's in.
That aside, when it works, it WORKS. The controls feel great for the most part (except maybe for the second and final bosses), the designs are all cute and the music is really solid. Saw some people on here slandering it, but holy, they're wrong. If you don't like the main theme and tracks of the first couple of levels, just search for "Balearic Birds" on the soundtrack and enjoy having your mind changed.
I expected a little more out of this. I was never really blown away throughout the game, although I really enjoyed playing it over the course of one day. Came back hourly, because once the movement clicked, it got addictive. I'm mainly just upset by the technical issues, that occurred so frequently.
Also, and this is not to be taken so seriously, but I couldn't really get used to how flat the surfaces on characters looked. I really really liked the style of the game for the majority of it's runtime and think it's drop dead gorgeous in some levels (this backround-shader, that blurs stuff in the distance is very well excecuted), but I've always wondered, why they didn't give the character models that same normal-map that the backrounds got, to make them look a little less smooth and shiny (untextured). Because funnily enough, that would fit the style they went with in the cutscenes really well. Remember when the MK8D DLC courses all had the same normal map? I think the characters in Penny's would've benefited from exactly those.
That aside, when it works, it WORKS. The controls feel great for the most part (except maybe for the second and final bosses), the designs are all cute and the music is really solid. Saw some people on here slandering it, but holy, they're wrong. If you don't like the main theme and tracks of the first couple of levels, just search for "Balearic Birds" on the soundtrack and enjoy having your mind changed.
I expected a little more out of this. I was never really blown away throughout the game, although I really enjoyed playing it over the course of one day. Came back hourly, because once the movement clicked, it got addictive. I'm mainly just upset by the technical issues, that occurred so frequently.
Also, and this is not to be taken so seriously, but I couldn't really get used to how flat the surfaces on characters looked. I really really liked the style of the game for the majority of it's runtime and think it's drop dead gorgeous in some levels (this backround-shader, that blurs stuff in the distance is very well excecuted), but I've always wondered, why they didn't give the character models that same normal-map that the backrounds got, to make them look a little less smooth and shiny (untextured). Because funnily enough, that would fit the style they went with in the cutscenes really well. Remember when the MK8D DLC courses all had the same normal map? I think the characters in Penny's would've benefited from exactly those.