I knew this game was truly something special not in a grand reveal, not in a spectacular twist, or even an amazing boss fight. I knew it was special when, during a minor story chapter involving a scared kid, the kid is not merely treated as a quest giver. Rather, one of your party members kneels down to the child's level to talk to him, to cheer him up, and to calm him down. Such a profound love is expressed on the part of both that character (who is the best party member in the game) and on the part of the writer for bothering to put in such an interaction.

Reviewed on Jun 18, 2021


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