I can't lie this game has had its huge fair share of problems, but its ingenuity is in game design, and the way multiplayer matches work, which leads to some of the absolute most heard pounding, adrenline rush scenarios. Now any other shoot, take call of duty for instance, gets old real fucking fast, nothing changes its just static maps with the same shit until the next game comes out. Siege on the other hand, has fully destructible maps, which singlehandedly has saved the game from a terrible launch and kept it going. Every. Single. Match. is different. I cannot overstate how valuable that is. Each map is like a sandbox for you to approach every situation differently, nothing will ever be the same, couple that with the quartly updates, and this game is just stronger than ever, and is to this date, the onyl game that has held my attention over 2 years

Reviewed on Nov 01, 2020


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