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032

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Vampire Survivors
Vampire Survivors

May 21

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The problem with physics simulation multiplayers like this is that they rely on their own wonky physics to be fun and interesting, but it's the same thing that gets old really quick when you learn about its strangest behaviours. I had a blast playing this with my friends but it got old rather quickly.

The progression system is great and addictive, but it falls flat on its face with the silly story, wonky mechanics and how hard it is to get new moves after the initial spike. A fun spin-off but nothing for the history books.

As a follow up to Gold and Silver, Crystal adds a lot of quality of life and even some story beats that weren't there initially, but it fails to deliver on the "definitive version" feel that later third-version Pokémon games would come to represent. As a continuation to the first generation games, however, I always thought the Johto games fall short, even in their later, amazing remakes, as both a story and a content expansion. Underexplored places, an awkward pacing, and few new Pokémon of note are some of my grips with generation 2, even though I still hold it dear.