One of the best non-linear platformers out there simply because of how streamlined everything about it is. Zero tutorials, unceremonious upgrades, and a story and setting that the player is hardly told anything about all make the game much more atmospheric and memorable compared to chattier entries into the genre. But, the memorability in particular is largely stifled by some barely fleshed out RPG mechanics and overall uncomplex gameplay- I only ever found myself switching away from my default strategy two or three times.

Reviewed on Oct 08, 2020


2 Comments


2 years ago

I know the sequel to this, Dawn of Sorrow, is often considered worse because of some unnecessary touch screen gimmicks, but the balancing and variety of souls and weapon is much better, and the Julius Mode is much more extensive and interesting. I'd recommend you play it.

2 years ago

Thanks for the advice, I'll definitely check it out at some point.