A post apocalyptic as well as post charisma world. If only anyone in the cast (not counting Lance Reddick) had a fraction of the character put into each of the robo animals the story wouldn't be as awkward to get through.

Gameplay: enjoyable if only slightly flexible. I ignored most other weapons and stuck with a collection of elemental bows.

Graphics: cluttered. I would regularly have to mark a fire or location in my map even if it was 10 meters away. With incredible detail you risk obfuscating landmarks, and this game is the poster-child of that. Same with the character and enemy designs. Overly complicated and cluttered IS the art style. Don't get me wrong, this is one of the best looking games of all time. The just went a bit too greebley with it.

Reviewed on Apr 08, 2024


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