As a huge Binding of Isaac fan, people have been telling me to pick up Hades for a while now and I'm glad I did as I felt it was a very fun, intense, moving, and contained experience. I like how even when you lose a run, you still gain something in the form of permanent ability that carries over between runs. I also really liked how there was some sort of story and mystery to the game that is unfolded during and between runs. Once I finally beat Hades once, I thought the story would be finished, but when it is shown that there is more to uncover by winning ~ 10 or so times, that alone was the push I needed in order to really engage with some of the other aspects of the game. And to me rolling credits was very rewarding, but at a certain point it felt a little tedious. Most of the runs feel more or less the same after a certain point and once you have enough permanent abilities that carry over between runs, you're able to reach Hades with ease every time (whether you beat him or not is another story). Overall: fun roguelike, liked the story, but lacked a bit of variance between runs that a game like BoI really has that I was craving.

Reviewed on Apr 14, 2024


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