The nature of Journey means that everyone will have a different experience depending on who they meet. For me, it was rather... lonely. I went in completely blind, and was already getting a reasonable amount of enjoyment just running around the sand dunes. These were pretty enough to keep me going, but I really got hooked when I found another player. I didn’t immediately realize the other cloaked figure was another player, but it was a really cool moment when I did. The two of us continued on throughout the water section, and worked our way up the tower. Despite having no way to communicate properly, there was a kinship that was understood between us. We worked our way forward, I turned a corner, and... they vanished. I spent a few minutes looking, but they were gone. I sadly continued on... for the rest of the game. I met no one else. Huge stretches of walking filled with nothing but my own thoughts. As I trudged through the snow, I felt myself freezing over side by side with the character, waiting to meet anyone else to help me on this Journey. Every step I was yearning to see anyone else, any reason to keep putting one foot in front of the other despite everything wanting to force me back. It never happened, and I watched my character freeze over, all alone. And despite that, they still rose, to finish their Journey. They made the final steps despite having lost the only companion they ever found, and having to fight every step of the way after. For me, the game was a bittersweet experience, and I'm glad it was.

Reviewed on Jun 22, 2023


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