Conman’s Last Hunt
Entry 5

Some of his games require a targeted web-zip or blast, but Spider-Man’s web-slinging normally isn’t a precision affair. Usually you press a button and the webs automatically shoot up into the sky (or a building in the player’s proximity if the game is fancy.)

This Atari 2600 title hinges its entire gameplay loop on the concept that Spider-Man will fall to his death if his web fails to connect with a building or piece of scaffolding.

It’s something this early game surprisingly shares with modern Spider-Man themed VR games: you have to connect each web every time or you will fall. After a you whiff a shot, there’s a split-second feeling of exhilaration and fear as you frantically try to get another on target before you hit the ground. That feeling is greater in more immersive games, but I still felt a spark of it here.

I can’t say I’ve always found Atari 2600 games to be the most engaging experiences, and this one doesn’t even offer the best visuals, challenge, or replayability on the system. However, it does try to do something specific to the character despite what we now see as harsh technical limitations, so for the time it’s kinda neat. Plus the little Spidey and Green Goblin are adorable.

Reviewed on Jun 20, 2023


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