The strength of a good Halo campaign is in its pacing and this one has none; Halo is not a game where I want to be staring at a map trying to figure out how to navigate around some canyon or whatever.

As far as I can tell they got nothing right with this open world. None of the locations are memorable and 90% of the map is just open green fields with a few rocks and copy-and-pasted bases. Then you finish some meaningless checklist objective and some Hanna Barbara cartoon villain shows up to tell you how he really hopes he made you sad. This isn't just a bad Halo campaign, it's so bad it drags the whole series down with it: Before Infinite, Halo was a great series with some weak entries. After Infinite, Halo is a bad series with an uncharacteristically great first game.

Reviewed on Oct 21, 2022


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