Austin Walker in his Giant Bomb years said it best when he said this game will be like the Pixies. That group that wasn't the top of the charts, but will be really influential to the people who will be.

I don't know how true that has become overtime, but I wholly agree with the sentiment. This is a game of ideas and creativity, about why we create and who we create something for. It should be this noteworthy, emotional leap of a release that established some ideas how stories like this can be told in games. Because it has heart and a bold attitude to be what it is. I just think what it is is not worth the trip unless you want an interesting case study in game and narrative design.

Reviewed on Oct 14, 2020


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