This review contains spoilers

1. some small but obvious shortcomings have been seen at the beginning of this game.
1)the 3D model of Shizuka is slightly ugly.
2)the expressions of the 3D modeling is too simple. The two-dimensional plane of Doraemon is obviously crying, but the corresponding 3D modeling is smiling. It's really a bit poor in terms of visual unification.
3)the music transition is a bit blunt. It can be seen that when the five-member group met Lanqi(who is the first NPC they met in this game) for the first time, the music was a little more soothing when they entered his house, but the sense of transition was particularly obvious.
4)Touch screen operation is not yet supported on NS.
5)In the first hour, except for the plot of entering Shizen Town, the protagonist group visited 9 NPCs before Nobita takes over the farm. The opening is too slow , and my patience is running out. And when Nobita takes over the farm, the game officially begins. Of course, on the one hand, it gives the protagonists a more reasonable setting for their respective separation, and on the other hand, it also introduces the layout of the main resources of the map in this form.

2. This is my first time to play a farming game.
After taking over the farm, I cleaned up the site, planted and watered, chopped wood and hammers, delivered before 18:00, and went to bed at night to recover my strength... At the beginning, I was very excited, but suddenly I felt that it was boring. What's the point of doing this? Do you guys want to back home? Just over here? What is the farming type of game about? I feel that my state is that I am very excited to do this and that at start, but after a while I get tired and don't want to do anything. Maybe a guide with a little purpose at the beginning of the game is more suitable for me, at least for the first three days in the game, I feel that there is no purpose.

3. This experience also made me less interested in "My Time at Portia" and "Stardew Valley".

Reviewed on Sep 27, 2022


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