Within the first few minutes of loading this up I was bombarded with pop-ups about microtransactions, seasonal events, and cosmetics that genuinely didn't make any sense yet because they were referring to mechanics I hadn't even seen.

This might be the game that killed my love of enormous worlds (for their value). As much as I played a lot of hours and deeply vibed with the Norse aesthetic and lore, it's simply too corporately made - the connection to the overall AC arc and gameplay style is paper thin, the loot is trite and unrewarding, and plenty of things were just a slog to get through.

I finished the main story and abandoned any remaining points of interest, and didn't buy the DLC. Time for smaller games again.

Reviewed on Feb 22, 2024


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