Narrative driven games are completely dependent on their story but this is probably the one game where the actual story isn't the shining star it's the way that they chose to tell it that steals the show, as well as the greek/roman historical backdrop they chose as the primary setting

It's easy for time-travelling stories to get out of hand very fast and this one kept it really simple and for it's own benefit kept it relatively safe

Where I love the setting and the storytelling, I actually thought the game is TOO short, I don't wish for any more characters or entanglement in the plot but I wish there were more endings than 4 out of which 1 is a variation of another ending and 1 is a bad ending that you can get any time,

I also think the villain, although being interesting for how he exploited the system to his own benefit, was pretty disappointing when revealed as the antagonist, let alone his reasons for doing what he did, I hated the villain to the point where it makes it difficult to recommend the game for how disappointing he is (I'm not talking about the big boss of the place)

Other stuff:
-Voice acting conveyed what stiff body movements could not and it's competently done for a budget title
-I like the fact that you can scam the 2 people who scam you towards the end
-The game actually REALLY surprised me with that final futuristic area and even though the final big boss seems cartoonish I liked that it took me by surprise
-Fata Morgana museum scene at the end had me crying laughing
-That guy inside the underground catacombs is the one trope I love in trapped in a [place] themed games where there's survivors from previous groups that have been trapped in the same place are alive somehow

Reviewed on Aug 01, 2023


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