Halo ODST, was planned DLC for Halo 3 and which was turned into its own game and thank god for that. This is a very unique entry, in the Halo franchise, where you are playing as an average soldier. The framing is brilliant, seeing the aftermath of a disaster and reliving that experience as the city crumbles before our eyes, following various characters in that way. The sense of loneliness and isolation is handled beautifully, and the amazing OST complements it immensely. I would argue it’s the most atmospheric title in the franchise. Due to all the factors above and just brilliant lighting. It’s a stunning game even after a decade, due to its fantastic art design. The character models haven’t aged the best, but it doesn't take away from the experience whatsoever.

As we aren’t Master Chief, the characters that we follow have a lot of limitations. They don’t have the endurance as Chief, they panic a lot more (breathing hard) and they can’t dual-wield guns. I played this game on heroic and I believe it’s the ideal challenge. Because you have to be more careful. The game isn’t as good as Halo 2 or 3, but it is still a fantastic entry. A lot of Halo 3 was showcasing the common people, and this complements that game immensely and it’s obvious why this was seen as potential DLC.

This game might have the best music in the franchise, it’s difficult to make that judgement, but all I can say is that ODST gives this game a unique sense of identity from the core series. The levels are mostly good, I would the final one certain section can go on a tad too long, but beyond that, it’s a fitting ending to a wonderful game. In conclusion, ODST is a fantastic game and it’s the end of my Halo journey.

Reviewed on Mar 26, 2023


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