I was intrigued enough to give this a spin based on its Amiga inspiration, but soon deleted it. I think the designers had ideas about updating this into more of an action game, but they don't work in a fun way. Mashing a QTE every time I wanted to heal one point of health is not great and there isn't enough variety in moves or animation to make the encounters interesting. Neither is the level design, which feels like a string of ideas put together without consideration for the floaty movement. After I accidentally executed a leaping attack and fell to my death, only to see that there are no checkpoints and that, as such, I would have to replay the whole level, I decided not to give this one any more of my time.

Reviewed on Nov 11, 2023


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