A great collection and presentation of games, archival material, and interviews from and about Minter and Llamasoft. Digital Eclipse provided a lot of subtle improvements in this collection, like modern controls for 3D 3D, Psychedelia, and Colourspace. Minter is up front how his early games derived their gameplay from arcade hits, and how Llamasoft's early success was often made from adapting others' ideas to home computers like the Sinclair and Commodore. It's inspirational, in a way, to demonstrate how this approach provided a platform to become weirder and more experimental over the years until Llamasoft and Minter came into their own.

First, there are Camels instead of AT-ATs. Then, you play as the Camel. Then, maybe you're a kill droid protecting a family of Llamas and you are given control over what the wave structure of enemies will be. But all of that feels like prologue to me in comparison to Minter's true love of his light synthesizers. This collection ends right where today's recognizable Llamasoft begins, with Tempest 2000. There are references in some of the included video to later games like Space Giraffe, Tempest 4000, Moose Life, and Polybius, but they're not a direct part of... this part of the story. While I would have liked more of a mention of where Minter has gone since the 90s, I understand the focus of this collection and the story it tells. For that, Digital Eclipse continues their good work from Atari 50.

edit: I've put up a full-length review on Gamers with Glasses: https://www.gamerswithglasses.com/reviews/llamasoft-the-jeff-minter-story

Reviewed on Mar 13, 2024


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