I'm being serious when I say this: this game's only flaws are specific rooms being super annoying to navigate and yet you're required to backtrack through them several times unless you're doing speedrunning tricks; Thardis' heath pool; a little too many Chozo Ghost encounters; AND Magmoor Caverns' music getting annoying after hearing it over and over and over and over. Otherwise, this is game is lightning in a bottle. It's SO good. Best played on Dolphin with lots of upscaling and HD texture and forced widescreen and such. With that said, even vanilla looks good to this day. It has to lose half a star becaue those aforementioned problems are kinda a big deal, they just make parts of the game really un-fun. Also I'm gonna be honest, the analog triggers on the original Gamecube made this game a delight to control. I know speedrunning this game means those controls are really finicky but as a casual player I LOVE them, way more than dual stick controls in the remaster. People who played this and then went on to say they prefer the dual stick controls in the remaster need to see psychologists, because something is wrong with them.

Reviewed on Jan 03, 2024


Comments