Sights & Sounds
- The game, particularly the environment, looks really good. This seems to be due to strong artistic design rather than mind-blowing graphics. They're still pretty nice, though
- The animation of the cat while traversing the environment is fairly fluid, but some of its facial animations look a little wooden. Only the mouth moves while the rest of the face is otherwise stationary (apparent when the cat meows in cutscenes).
- The music is quite varied throughout. I was surprised by the number of tracks in the game. They do a great job setting the mood. One of them sticks out in particular. You'll know which one when you hear it

Story & Vibes
- The story is actually quite enjoyable, if not very deep
- The characters and the relationships between them are the best part of the game. B-12 and Momo were good buds
- The mood ranges from wonderfully serene to frantically tense depending on what you're doing. I like how the game telegraphs chase sequences and toys with you during them

Playability & Replayability
- The gameplay sits somewhere between stealth, puzzle, and action. The closest comparison I can think of gameplay-wise is A Plague Tale: Innocence, but with more emphasis on puzzles than stealth
- The controls are very rudimentary. Besides interacting with objects, you really only run, jump, and meow
- My main complaint about the game is traversal. I would have preferred an Assassin's Creed style "free run" button to being prompted to press A to jump on top of things. The most annoying part is that holding A in some segments allows you to chain jumps, but that functionality is barely used
- I may come back again to 100% the game someday, but I'm not feeling compelled to immediately dive back in

Overall Impressions & Performance
- This game was being talked about everywhere online before release, so there's a ton of hype and a ton of hate from people who haven't played it. From someone who's completed it, believe me when I say it's way closer to the hype than the hate
- The game ran beautifully on my setup. I only encountered one weird visual bug where the glitched out and was floating ominously outside of Seamus' apartment. Not sure what was going on

Final Verdict
- 9/10. With all the chatter surrounding the game, I think the old aphorism is true: whether you think you'll love it or hate it, you're right. Personally, I had a good time. Keep in mind that the game only lasts 4-6 hours if you're sticking to the story, so some may want to wait a bit for a sale

Reviewed on Jan 04, 2024


1 Comment


1 month ago

"whether you think you'll love it or hate it, you're right" - that really does ring true more often than not. Been surprised a few times but normally gut feeling on games is reasonably spot on.