Incredibly tight action gameplay here. Overall an astronomical improvement from Alan Wake. Tonally interesting but the way aspects of the world were chosen to be revealed or kept obscure felt a little haphazard. I feel like with something like this, you need to either go full abstraction and surreality--a la Jeff Vandermeer's Southern Reach Trilogy or Twin Peaks: The Return (both obviously massive influences here)--or truly leave enough hints and easter egg hunting for internet sleuths to piece together a coherent timeline. I'm partial to the former method, and I think Remedy is leaning towards that direction as well. However, there wasn't enough pathos to get me to care to parse whatever allegorical elements were in fact present.

Reviewed on Dec 16, 2023


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