Both a mechanical refinement of some of the last generation’s landmark games and a spiritual callback to a couple of the better remembered artsy fartsy games, Jusant still comes short of the expectations I had before playing it. I’m not sure if it is because what it does have that some of the other games doesn’t (the more overt writing) make the experience too heavy and actually gets in the way of the more abstract just vibeness that is what I perhaps wanted, or rather because it wears its inspirations in a way that resembles more an imitation. Nothing wrong with having inspirations. Everything, in a way, is a product of what it came before, but despite the somewhat novel control scheme, Jusant doesn’t add much. It’s like Jusant feels content with making people say “wow this make me remember Ico and Journey, so cool” instead of being the thing other games take inspiration from.

Reviewed on Feb 19, 2024


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