eltortoise95
2020
This is a very good game that I had a lot of fun playing.
I have a lot of small gripes, none of which amount to very much individually. Unfortunately, with an open-world game of this length, small gripes can snowball and detract from the overall experience.
I think this game will be my new personal poster child for "ludonarrative dissonance" in video games.
The art direction in this game is incredible.
I respect the choice to not include waypoints. But there were several moments in the game where I just wanted a fucking waypoint.
I have a lot of small gripes, none of which amount to very much individually. Unfortunately, with an open-world game of this length, small gripes can snowball and detract from the overall experience.
I think this game will be my new personal poster child for "ludonarrative dissonance" in video games.
The art direction in this game is incredible.
I respect the choice to not include waypoints. But there were several moments in the game where I just wanted a fucking waypoint.
2014
A fun game. The combat system melds together real-time and turn-based combat in interesting ways, and provides a ton of ways to customize a build to your play style.
The story is pretty mediocre. Worst of all, the game expects you to read through a lot of text to get details important to the story. A game's story needs to be really, really good for it to expect me to do that.
The story is pretty mediocre. Worst of all, the game expects you to read through a lot of text to get details important to the story. A game's story needs to be really, really good for it to expect me to do that.