For a wordless puzzle game in alien environments, the game lacks a lot of mystique. Something about the top-down view of all the spaces just feels consistently flat on the screen, even when the levels have good layering? The puzzles, too, felt like busywork until at least halfway through the game. The boss battles do not help with this feeling of 'this should feel spooky and alien but it doesn't' with how instantly identifiable they are. Once you actually get to the more open-ended puzzles, it's good, but then there's only like a single area's worth of that to let it soar.

Reviewed on May 15, 2024


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