A game probably too linear in a genre that has since become synonymous with open level design and sequence-breaking, it nevertheless is a good re-imagining of a game that sorely needed an update. Modernized controls make the action snappy and engaging, and while I believe the sense of dread it should have was desaturated too much to the point that it's almost unnoticeable (watch GMTK's Metroid 2 video for more on this perspective), it still is a highly playable game, and perhaps it was a sacrifice needed give a kickstart the franchise desperately needs.

Reviewed on Feb 14, 2021


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