Convinced that most of the development efforts here went towards making sprites and animations for everything in the world, but after that novelty wears off you're just left with a bunch of pretty rough puzzles that are super janky and often really unclear.

Using an endless summonable inventory to solve puzzles is such a cool concept that could have plenty of interesting & varied solutions, but when I'm on the thirtieth mission in a row of pulling out the bazooka and jetpack it's hard to stay enthused.

Reviewed on Mar 11, 2024


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