Good game with a world that seems kinda generic fantasy with a slight edge to it at first but has just enough of a twist to it to be really interesting. The approach to religion is especially interesting, I think, in that it religion isnt treated as just Lore but as a worldview; the Chantry's belief in a good God who turned his back on humanity because of their wickedness has a lot of implications for the way someone views the world (challenged in turn by Leliana's own quiet heresy in feeling the Maker's presence still) in a way that fantasy faiths don't always.

The game's biggest flaw imo is the combat. Part of this may just be personal taste - I think really the appeal is more tactical like an RTS than RPGish - but I also just think the game is a bit overbloated with abilities. Throwing a million possible skills at the player doesn't equal build diversity, even with specialisations to try and bandage the problems. Dungeons are also just a bit too long that mediocre combat becomes actively painful at times; had they reduced the amount of fighting in certain parts it wouldn't be anywhere near as frustrating.

But all in all a fun and engrossing game with fascinating lore, good story with interesting choices, and a likeable enough cast.

Reviewed on Sep 25, 2023


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