This game taught me a lesson on Hype: Don't follow it, you'll only get dissapointed.

While I still find the combat and world enjoyable, I felt that the player lacked any sort of motivational drive to continue. A wordless narrative is a very tough thing to achieve and it felt like HLD couldn't figure it out. Which resulted in me getting to the credits and just feeling conflicted and bitter. The final encounter lacked any real immediacy and context for the player to chew on. I just defeated it and moved on....

I overhyped the game internally and as such subconsciously imagined and expected a completely, more grandiose experience than the developers were going for. Hype killed HLD for me.

Reviewed on Feb 07, 2021


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