This review contains spoilers

It took me like 3 years to actually finish this replay good god. Got a big essay about these coming... soon, so look forward to that!

I did play it on the highest difficulty, but this is a supremely cool action game. They finally figured it out. Big, expressive classes with bombastic powers that interact in simple but strategic ways. This is the least expressive ME as an RPG, which was already slim, but goddamn it feels so good! Shooting infantry with fiery ammo and then exploding with them a biotic attack... Truly never gets old.

Narratively this is. well. hmm. All of ME3's core conflicts boil down to "can't we just get along?!" Shepard as UN ambassador to the stars. Nice to have some moments where they get legitimately humbled that cannot be negotiated away, but this is as vapid a power fantasy as the series has ever been. The thing that ME1 has over all the others is tone; it's melancholy and spacious. Basically all that is evacuated here in favor of Naughty Dog blockbuster design. This is also maybe the weakest core cast of the series, which is admittedly helped a lot by the frequent cameos from previous party members.

Thane is still MVP. The only person in the franchise that really feels three-dimensional and it's nice that he just gets a lot to do. His deathbed scene is the single most moving part of the franchise to me and it's the only moment that questions Shepard in a resonant way.

The other thing that emotionally works here is despair. The flickering moments Shepard spends on the ground of massive scale conflicts underline that, no matter how "good" you are at the game or how many persuasion checks you pass, a lot of people are dying. This has some political... issues. The only thing that can defeat the reapers is throwing lives into the grinder, accelerating the war machine. There's a mission where you recruit child soldiers and then they turn into numbers in your spreadsheet! But if you can take it on its own terms (I can't personally lol) there's some legitimate melodrama!

The ending itself both tries to make you powerful and weak and therefore it doesn't really succeed at either. You HAVE to be the galaxy's most special boy or girl, but also you can't just win outright. Think the game does a fine job with that incredibly tough hand, but it would help a lot if the stakes weren't scaffolded by being the GREAT MAN who is willing to make the HARD CHOICES.

This is moment-to-moment the most successful Mass Effect I think, but it gets that through a slickness that lacks some of the last twos compelling edges. Despite it all, I thought a lot about ME1's empty spaces. Would make a big difference to have that kind of emotional room here.

Reviewed on Mar 09, 2024


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