Rxcovery 2017

Log Status

Completed

Playing

Backlog

Wishlist

Rating

Time Played

--

Days in Journal

2 days

Last played

September 26, 2022

First played

September 24, 2022

Platforms Played

DISPLAY


Worth playing for the aesthetics alone. The character, sprite and enemy art are all unique and fun, the music is quirky and catchy, and the hospital is an interesting dungeon to poke around in.

The 30 minute timeline gave me pause but it proved to be more than generous enough and adds a fun little layer of learning your route through the hospital to collect your favorite party members again after each cycle.

The level-as-you-use-it progression system is a fun idea but in my case it tended to lead to unbalanced characters who atomized 90% of the enemies in the game and got melted by anything that could survive their offense. Some opaqueness in the battle system also led to situations where I wasn't sure why my skills were doing very little damage or what magic was best to use. I found myself wishing that the tutorial tips in a menu somewhere and not items that get removed from your inventory after you die.

Those are minor frustrations in the end, it's a short enough game that they don't get in the way too much and the positives are more than able to carry you through to the end.