When I first played it, game said moon... will fall in 3 days. I was like oh shit, if I start this I have to focus on it fully to finish it!? And I put it off to shelf for a while. Then I said, fu#k you I am gonna beat you NOW! And it beat me... hard. Right in front of the boss room of the first dungeon... my time limit had ended and moon fell... AND I LIKED IT! PUNISH ME MORE! FORCE ME TO DEVELOP STRATEGIES AND NEW TACTICS! PUSH ME TO MY LIMITSSSS!!! HECK YEAHHHHHHH!!!!!

Joking aside, This is the only zelda game that I fully %100 completed it. It's fixed all of my complaints. It's pushes it's time and equipment mechanics to the limit with even more complex dungeons than the ocarina of time in my opinion, introduce experimental yet depthful new mechanics, sidequests become more deptful and sideactivities become more than glorified time challenges... mostly... and at the same time giving us a new world to explore. What can I want more from that?

Btw yeah I understand that some people may not like the time mechanic punishment in this, I certainly disliked at first with losing my progress. But this game uses time mechanic soo good that in my opinion forcing you engage with the systems unlike ocarina of time makes the progression 10 times more rewarding in my opinion

Note: Oh before I forgot, yeah I felt this even when playing this... nerfed gameplay in 3ds. But I want to try 64 version one day too hopefully.

Reviewed on Jun 09, 2023


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