It's a shame. Visually it looks amazing and the soundtrack is great. Combat also felt tight and satisfying.

But once you look past that, it's pretty boring and just feels the same all the way through. Even though the combat felt good, I didn't feel like I had enough variety in weapons and customization to keep it feeling fresh. The sheer amount of backtracking in the missions made them feel more like a chore. It doesn't help that the maps are just so damn big. Especially in hub areas like The Warrens etc.. (i.e. where the elevators are). The length between the elevators just wore me down after awhile. You need to heavily rely on the elevators and taxis to get around, which is essentially a loading screen each time you use them and this can get annoying.

I also experienced frequent issues, such as enemies not appearing after a cut scene, one cut scene even went black and stayed that way even though the sound was still going. You frequently get stuck in the terrain and can't move. I even had tutorial prompts (like when you first go to the weapons upgrade guy) just randomly pop up during gameplay.

All style and not much substance is a pretty succinct way to describe it. I kind of enjoyed it but it did mostly feel like a chore. If you like mind numbing amounts of running back and forth over the same areas again and again this one is for you.

Reviewed on Oct 01, 2021


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