Overall I enjoyed it but...

This would have to be the easiest game from Cyan I've played and I think it's due to the one dimensional nature of the gameplay. You get given an item called the adjunct, a gauntlet which acts as a key that allows you to interact with objects in the world. Aside from 1 or 2 exceptions it's the only way of interacting so you don't have to pay any attention to details within the world and instead just look for the slot to put the adjunct. This means you can quite easily fluke a lot of this game just by walking around and randomly interacting with things. They do manage to pull off some interesting things with that one mechanic though. However I felt the upgrades you get for it as your progress were underutilised.

Unlike other Cyan games before it, there's no note taking necessary. There's no clues or symbols to take note of. There's barely anything to read or listen to or memorise. I felt a bit disappointed about that because that's what Cyan games are known for and that was my expectations going into it.

The worlds they created did capture that awe inspiring but mysterious cyan look and feel so I was happy about that. I enjoyed exploring the worlds. I found the puzzles to be decent enough albeit not as challenging as I was expecting.

Unfortunately this game has performance issues and a few bugs. Very choppy framerate but with FSR and lowering a few settings I managed to make it acceptable for the most part. There were a couple of occasions I got stuck in the terrain and had to reload my save. There was also one occasion where it let me go somewhere without a way to get back out, requiring a reload.

Reviewed on Jun 08, 2023


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