Man I've had some bad luck lately, but the game crashed on me IN THE SAVE ROOM after an especially grueling dungeon and boss gauntlet. So I lost a lot of time and progress and that just kinda set me off of the game for a while.

That said, I've been enjoying the game largely. Love the aesthetic, the varied and eclectic OST, and the combat is pretty much what you expect after playing a dozen other SMT games. A little bit simpler than some, being an older game in the series, but it offers enough complexity for the boss fights to feel engaging. Random encounters are a bit more "auto pilot" honestly though, and the encounter rate is kind of high, so it can get a little tedious.

The lack of a party, and the obtuse nature of the narrative also makes the world feel a little empty, but it's clearly set up for multiple endings, so it's not completely thin or without replay value. I'm sure I'll come back and finish this at some point; not likely going to be one of my favorites of the franchise, but it's a solid entry from what I experienced.

Reviewed on Jun 16, 2022


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