A gorgeous game with fun and rewarding gameplay. Feels like some kind of blend of Zelda and Dark Souls, in a very nice way.

The difficulty level is a bit inconsistent, but for the most part I found it to be a nice level of challenge. The game (almost) never feels unfair. The doors (checkpoints/portals) are frequent enough, and you don't lose anything from dying, so even sections where I was dying frequently didn't feel too frustrating.

Progressing feels great, when you unlock a shortcut there is a real feeling of accomplishment. The puzzles are not very difficult but are fun and engaging.

The reason I took off a half star is the final section of the game, which is a very long boss fight with multiple phases. It was a big difficulty spike and was very drawn out. I like what they were doing here in theory but I desperately wished for a checkpoint every couple of phases so I could stop redoing the same boss phases over and over.

Reviewed on Feb 20, 2023


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