INSIDE asks questions about control. Why you are playing the game? Are you really playing the game? Are you really are playing the game? What is the game? Who else is playing the game? Are those people actually playing the game? A diagram of the thematic currents quickly starts to resemble a Mandelbrot set.

Superficially, this is a short, atmospheric 2.5D platformer. But the themes of the game are recursive, and build on one another until they collapse in on themselves, quite literally, in the climax. An experience that held a mirror up to the past 25 or so years that I've spent playing video games. It was uncomfortable and unforgettable.

Reviewed on Mar 01, 2021


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