I think about this game often. Much has been said about the evocative art style and deduction-based gameplay, both of which are major points of appreciation for me, but the reason why I think about it a lot is because it's premise of playing as a guy who has to figure out who, if anyone on this doomed vessel, is getting insurance money, somehow felt like a personal experience, the way any job that asks you to look holistically at a body of information relating to the subjective experience of a person or persons and make an objective conclusion, and the inner conflict that arises in that judgement, inevitably sticks with you. Doing your job well means being thorough and getting the whole story, and the consequence of that lies in the distillation of the story into numbers and figures.

Reviewed on May 09, 2024


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