The first half or so of this game felt like a slog, I desperately wished to be playing a different rhythm game, or DMC, or something.

In the latter half things clicked with me a little more mechanically, and I already enjoyed other non-mechanical things.

I could go into detail about how I feel about the combat mechanics, or talk about how the platforming in between combat sections was prettyyy bad, but instead I just wanna say:

Thank you Shinji Mikami, Number Girl, and Roger Craig Smith

Reviewed on Mar 15, 2023


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