the journey of thinking you've figured it out, scrapping that idea, then thinking you've figured it out again was worth playing. i really really liked how the game did its story, even if the story itself was just okay to me. and the ending was deeply whatever. some of the characters did stay in my head for a while, but for the most part I didn't find many of them super interesting. and i could take or leave the combat. didn't really contribute much for me, but it didn't take away from the experience. After playing it, the amount of people who declare it one of their favorite games ever surprised me, but to each their own, it just didn't really click with me, i guess. Very well made game, so me not liking it too much (i mean, i just feel neutral on it, not a lot of dislike) is not a dig at anyone who does. very glad that this ambitious game was so well received by so many people and i hope it inspires similar games!!! nonlinear stories rule hard. anyways, ryoko rules, my final message to the world

Reviewed on Jan 24, 2024


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