EDIT 3/6/2024: After having played the game a bit more today and unlocking the eternal versions of the levels, I found less frustrating and was enjoying the game so much more than initially. I still think that the climbing isn't too good and levels can be rather claustrophobic (especially the house), but overall I find the game to be really fun.

I was considering rewriting the whole review because of this, but it's probably better that I keep that up and just add this on top of it and keep the original one as is.

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ORIGINAL REVIEW: I don't think there's much I can say about Katamari that hasn't already been said a million times over by people who are probably more qualified to talk about them bideo games than I am. It's an unbelievably charming experience that isn't quite like anything else. Truly one of the video games to ever.

It's not without it flaws though. The most notable of which being the Katamari doesn't always feel great to move. I found myself fumbling around in tight spaces on a number of occasions, leading to occasional frustration. The climbing can also be really finicky causing you to constantly bump into walls while losing progress. There's a chance maybe I'm just not very good and am blaming the game for my own shortcomings. But either way it's something that impacted my experience, so it feels worth mentioning.

It also seems to be a common complaint that the game is a lacking in the variety department. And while I do agree it could've benefited from some more unique levels/objectives I personally didn't mind it. Helps that the game is pretty short so it doesn't have much of a chance to overstay its welcome.

This review probably came off as rather negative considering it focused so much of the things it doesn't excel in, but don't let that fool you. I still enjoyed my time regardless. Glad I finally got around to playing this after having it sit in my Steam library collecting dust for over two years lol.

Reviewed on Mar 06, 2024


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