Within the first 5 seconds of freedom this game gave me, I immediately picked up the kitchen knife and used it in probably the worst way possible. The game didn’t stop me and it also didn't seem to care, and neither did I. But that was probably the worst way possible to start this game, because as it dragged on for hours the main thought in my head was, “We were cooking on the first route” which should have ended the game. Instead I was trapped in a torture chamber of nonsensical solutions and horrible dialogue delivery, with an ending that wasn’t even interesting enough to be worth the painful drawl. The image of Daisy Ridley’s weird polygonal feet are scarred into my brain forever.

While I find the trial and error bit of gameplay to be rather neat, it’s done in such an excruciatingly painful way here. Every do-over lacks the ability to skip the cinematics so you’ll feel your body rapidly age with every scene you’re forced to watch on repeat. The lack of options your character gets to work with are frustrating and unrealistic. The characters shamble around like zombies and there’s zero way to speed up the process to get back to a later segment in the timeline aside from some line skips. I guess had they implemented such a silly concept then the game would quite literally be 12 minutes long. Instead, you sit through hours of trying out the smallest changes, only to awkwardly miss-click something and have to redo the whole process again. With every make-out session your wife assaults you with unprompted at the beginning of every loop, the more reptilian I felt while playing this game. How icky it made me feel while I slowly became an iguana.

You’d think a game that allows you to stab the shit out of your wife in the first five seconds would have literally anything to say about violence or impatience or domestic abuse or literally anything? Maybe it’d point a finger at me and go, “You’re part of the problem!!” and question my immediate conclusion to stretch the game's choices to it’s most inhumane limits. Nope. It meant nothing, like it was just something cool you could do for the sake of it. Violence is actually the only way to siphon any useful information from any of the characters, in fact the peaceful communicative solutions don’t even open up until after you’ve murdered so it’s not like it’s not encouraged. But, it literally doesn’t acknowledge this as something awful nor does it affect your character in any real way. The game does not care, so why should you? Allowing me to start the game with the ability to do this really set itself up for failure. It never challenged my thought process, so I just simply progressed with not giving a shit. It's almost like game interactivity has a way of affecting the player if it's implemented in a meaningful way instead of just existing for "artistic" shock value.

At the end of the day, does it even matter? I went through all this effort just to land on a conclusion that I said out loud as a joke. When the twist happened and that joke ended up being the reality, oh fuck off. This is it. It’s just a game that let me murder my wife in the first 5 seconds of it and nothing else. Riveting stuff, guys.

How they got James McAvoy, Willem Dafoe, and Daisy Ridley involved in this is insanely hilarious. They sound like they’re phoning it in the whole time, like they don’t even believe in this game’s bullshit themselves. It’s artistic, I’ll give it that. But, am I buying it? No. I ate chocolate mousse while a man screamed at my wife and hogtied her to the floor right in front of me. Neat.

Reviewed on Apr 30, 2024


11 Comments


21 days ago

speaks words that when poppah finished this on stream, all she could say was "that definitely kept me awake"

20 days ago

You know, for some of us, getting assassinated by Willam Dafoe is a life long dream hotpoppah

13 days ago

Do you not respond to comments @hotpoppah

13 days ago

@RedBackloggd I try to if I have anything to add. I’ll answer questions or banter sometimes lol

13 days ago

What do you mean sometimes?

13 days ago

@RedBackLoggd I guess I meant that the banter is sometimes. If people genuinely want to ask questions or discuss anything, I have responded before. I generally get a lot of funny comments though so I just let them sit sometimes.

13 days ago

Ah okay, thanks for clarifying that man. I wanted to follow you because I appreciated this review, but I only follow people who have the courtesy to respond to their followers haha. But yeah, troll/comic comments are obviously not warranted of a reply.

What I wanted to say about this review was it actually made me saddened, because I was pretty interested in this game originally and to see you shit all over it with legitimate gripes (i.e., not being able to skip past cinematics) is disappointing to hear haha.

Apparently they had different VAs but chose to replace them with celebrities, which I don't understand b/c it sounds like the performances weren't up to par anyway and the game didn't do the best in sales.

Is the story really not worth the effort though? Ik you were disappointed by the plot twist, but surely the surrounding mystery is worth checking out?

13 days ago

@RedBackloggd I was pretty interested in this game before playing it too. It genuinely has some good ideas in terms of the gameplay mechanics, but I just felt like they fell flat in actual practice. It's definitely no Outer Wilds in my opinion.

Honestly I wouldn't be able to describe the twist without spoiling obvi. It's an interesting turn of events.. I'd say. The mystery kind of falls short for me because the game is unfortunately annoying to play. I found the twist to be rather icky, and it kind of undercuts the whole journey you go on to get there. It's definitely worth trying if you like unique gameplay mechanics though, and maybe you're a more patient person that I am. It is rather short, like a one session game. Maybe get it on sale or somethin' if you still want to try it.

13 days ago

Tbf, I've heard this game described as a modern PNC, whereas, though I haven't played Outer Wilds yet, I don't think it would fall under that. Would that change in genre have flipped your expectations going into it?

Thanks man for the warning beforehand. Though I want to play it, I'll definitely lower my expectations.

13 days ago

@RedBackloggd No, Outer Wilds isn't point and click but it has similar time looping mechanics that are just implemented in better ways in my opinion. It has the ability to quickly start over that this game lacks for instance. I recommend that game wholeheartedly 👍

13 days ago

It's on my wishlist :)

2 days ago

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