I enjoyed the touch screen controls in Phantom Hourglass, despite it's flaws... But this game tries too hard to put in so many different mechanics that use of the touch screen is just too much. I found it so difficult to control links movement, his attacks, and his items ALL WHILE controlling Zelda. Some dungeons were just so frustrating to pull off because I couldn't manage to do everything on the touch screen. Even the controls to trace Zelda across the map were so clunky and frustrating. I always found her lagging behind and waiting for her to catch up, or looking back and seeing she's stuck in a small crevice and I have to retrace her path. This game could've been improved if you could control link with the dpad and Zelda with the touch screen OR if it was a coop game and a friend controls Zelda... Simply doing both was too frustrating, all on just a little 3 inch screen. Not fun

Also, I found the train so much more boring than the boat in WindWaker and Phantom Hourglass. Way too slow to get around

Reviewed on May 11, 2024


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