I'm not a fan of "yeah bro just play 1k hours and then the game gets good" games and Warframe is no different. Layers and layers of mechanics that are covered by layers and layers of more mechanics. There is simply too much going on in Warframe which is not an inherently bad thing but the presentation makes it overwhelming.

Warframe has the worst "walls" i've experienced in a game. I pretty much was trapped in a cycle of "must complete X quest in order to farm 4000 materials to create Y part that is 12 hours to create so i can forge Z equipment that still need 3 days to finish just to play the next quest" or "farm 20 different types of lootboxes and then open them to get absolutley nothing of value unless you hit the jackpot and get what you actually want. Oh, and for one piece of equipment, you need to hit 4 jackpots, and then, farm a whole bunch of materials and THEN wait 4 MORE days."

I think that the only thing that makes this game bearable is the fact that the market is available and trading is a mechanic in this game. Having a clan, some friends to play, and trading are key if you are trying to enjoy the excellent worldbuilding that Warframe offers.

Warframe has some of the most unique design of not only games but all media, in a very bio mechanic, disgusting (but still aesthetically pleasing!) way. I would say that the story and the visuals keep me playing this game but tbh i'm a minmaxing dumbass that loves theorycrafting and classbuilding, and the mod system scratches that itch.

Reviewed on Apr 15, 2024


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