I find it strange how easily dismissed this version of the game is due to the controls. It's true, it's not the same to use the d-pad instead of an analogue stick but after adjusting for a few minutes, maybe a couple of stages, I was playing this game all well and good.

They improved the camera controls, graphics are way more lively with better textures and updated character designs, the extra levels are nice (except for Mario's unlock stage) and switching characters is actually far from annoying thanks to being able to pick up their caps and transform into them, usually near where you need them.

I just had a lot of fun playing this version for the first time even while being very nostalgic for the original. The mix of nostalgia and also surprise at whatever was new makes my brain happy, and even though they could be more distinct, playing as different characters still helps make this game even more lively.

Just as much as this was a technical showcase of the N64, it proves to be a technical showcase of the DS as well. The textures and models are heavily improved, with levels even being given some more detail while at it. I honestly always hated the look of filtered N64 games, even when I was playing them constantly, and luckily this version of the game gives me something my eyes like a lot more despite being on a smaller screen.

I think this is definitely better than the original game and I wish it got a new release, with analogue controls, so more people could come around to it. Sadly, just as with the original I find that the best stages happen early on in the game, with the later ones even often being annoying to play that I just want to tap out. By the time I get to the stages near the infinite staircase I just get tired of going through them, so I'm happy just getting enough stars to beat Bowser and leaving the game there. If it wasn't for this issue mostly being unaddressed I'd rate this even higher.

Reviewed on Oct 02, 2023


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